import GameData from "./GameData";
import v from "./v";

// Learn TypeScript:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html

const {ccclass, property} = cc._decorator;

@ccclass
export default class NewClass extends cc.Component {

   

    // onLoad () {}

    start () {

    }

    onCollisionEnter(other, self)
    {
        let luogang = 
        {
            "luogang":"哈哈",
            "luogang1":"哈哈",
            "luogang2":"哈哈",
            "luogang3":"哈哈",
            "luogang4":"哈哈",
            "luogang5":"哈哈"
        }
        cc.find('Canvas/AudioManager').children[0].getComponent(cc.AudioSource).stop()
        if(GameData.Instance.shaichevoiceOnOrOff == true&&GameData.Instance.over == false)
        {
            cc.find('Canvas/AudioManager').children[1].getComponent(cc.AudioSource).play()
        }
        GameData.Instance.over = true
        GameData.Instance.xuanzhuan = false
        GameData.Instance.huashaichexian = false
        GameData.Instance.isPeng = true
        GameData.Instance.onStay = false
        GameData.Instance.onClick = false
        v.emit('pengzhuang')
       this.scheduleOnce(function() {
          cc.director.loadScene('start')
    }, 1);
    }
}
    // update (dt) {}
